Master of Science Educational and Instructional Technology
Lead Faculty:
Dr. Cynthia Sistek-Chandler
The Master of Science in Educational and Instructional Technology is designed for students who want to participate in the paradigm changes that technology is precipitating in both education and training, as human learning moves from print and classroom-based instruction to digital media. The history and effectiveness of change processes and the role of technology in human learning are key components to the program.
Graduates will be prepared to enter education careers such as K-12 technology coordination, campus site administration, home school and virtual school instruction, and online instruction in higher education, as well as careers in corporate and government which focus on instructional design, curriculum implementation, and the online delivery of training and instruction. Graduates will be prepared for the rapidly growing employment opportunities available to people skilled in applying emerging information and technologies to solve instructional problems. These graduates will be capable of applying their knowledge and skills to any situation in which digital technologies hold the potential for improving instruction - especially education, business, industry, and government agencies.
This program emphasizes practical applications by offering technical training in a variety of software. The program culminates with a final technology project that applies the theory and practice of educational and instructional technology.
Program Learning Outcomes
Graduate of this program will be able to:
- Design and execute a needs assessment, including analysis of subject matter, job/task, audience and context.
- Formulate a project and paper that is supported by learning theory, instructional theory, and interactive communication theory by using various technology methods in a variety of disciplines.
- Construct an instructional module using a learning management system.
- Evaluate an instructional module using appropriate evaluation tools and methodologies.
- Evaluate the social, political, economic, and educational implications of web-based instruction.
- Integrate multimedia elements in online environment including simulations, virtual worlds, and learning objects.
- Prepare a scholarly, capstone report formatted in APA standards to support an instructional design project.
Requirements
To obtain a Master of Science in Educational and Instructional Technology, students must complete 54 quarter units of graduate work. Where appropriate, students can transfer a maximum of 13.5 quarter units of graduate work completed at another regionally accredited institution to meet stated requirements in the program. Students should refer to the section on graduate admission requirements for specific information regarding application and evaluation.
Students are expected to possess a computer or to have access to a campus with a computer lab. Given the nature of educational and instructional technology, the off campus computer should have a high speed internet connection (T1 or DSL) and have at least 1.6 GHz of processing speed with a minimum of 1 GIG RAM. In addition, students should have access to MS Office (Word, Powerpoint, Excel, and Internet Explorer), Firefox, as well as Adobe Dreamweaver 8 and other applications in Adobe's Creative Studio 4 (CS4). Additional software may be required depending on courses selected. Finally, students must also have access to a computer headset with microphone for Adobe Connect for synchronous video enables, web-based conferences.
Program Prerequisites:
Candidates seeking admission to the program must possess a baccalaureate degree in good academic standing from a regionally accredited institution. Students considering this program should contact the program lead faculty prior to enrollment.
Core Requirements (6 courses, 27 quarter units):
EDT 600A Technology Foundations
EDT 601 Instructional Design
(Prerequisite: EDT 600A)
EDT 605 Education Theory and Technology
(Prerequisite: EDT 600A)
EDT 607 Media Based Learning Objects
(Prerequisites: EDT 600A, 601, 605)
EDT 609 Developing Online Courseware
(Prerequisites: EDT 600A, 601, 605, 607)
EDT 631 Media and Instruction
(Prerequisites: EDT 600A)
Required Electives (4 courses; 18 quarter units)
Students will select four of the following courses as electives:
EDT 603 Advanced Instructional Design
(Prerequisite: EDT 601)
EDT 611 Current Issues in Instructional Technology
(Prerequisite: Completion of all core requirements)
EDT 613 Simulations and Virtual Reality
EDT 615 Seminar in Performance Technology
(Prerequisite: Completion of all core requirements and EDT 611)
EDT 616 Video Games as Learning Tools
(Prerequisite: Completion of all core requirements)
EDT 623 Web-Based Instruction
(Prerequisite: Completion of all core requirements)
EDT 632 Leadership in Technology
(Prerequisite: Completion of all core requirements)
EDT 633 Assessment & Evaluation
(Prerequisite: Completion of all core requirements)
Integration Seminars and Project (2 courses, 9 quarter units)
EDT 693 Instructional Evaluation & Development
(Prerequisites: Completion of all core requirements and elective
coursework)
EDT 695 Capstone Project
(Prerequisites: Completion of all required core and elective
coursework and EDT 693)